{"created":"2023-05-15T09:32:46.506415+00:00","id":340,"links":{},"metadata":{"_buckets":{"deposit":"005def33-07c3-488d-a714-6cb5c1c30f66"},"_deposit":{"created_by":8,"id":"340","owners":[8],"pid":{"revision_id":0,"type":"depid","value":"340"},"status":"published"},"_oai":{"id":"oai:seinan-jo.repo.nii.ac.jp:00000340","sets":["1:30"]},"author_link":["186"],"item_10002_biblio_info_7":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicIssueDates":{"bibliographicIssueDate":"2022-03-25","bibliographicIssueDateType":"Issued"},"bibliographicPageEnd":"56","bibliographicPageStart":"47","bibliographicVolumeNumber":"26","bibliographic_titles":[{"bibliographic_title":"西南女学院大学紀要"},{"bibliographic_title":"Bulletin of Seinan Jo Gakuin University","bibliographic_titleLang":"en"}]}]},"item_10002_description_5":{"attribute_name":"抄録","attribute_value_mlt":[{"subitem_description":" コンピュータゲームの進化は複雑なルールの選択\nとその結果の処理を可能にした。それはゲームの物\n語世界を広げることにつながったが、シナリオとし\nて提供された物語を消費するだけがゲームの楽しみ\n方ではない。プレイヤー経験はゲーム内にとどまら\nず、様々な場面に広がっている。ゲーム文化におけ\nるゲーム実況の歴史は浅いが、近年急速に成長し、\n人気が高まっている。ゲーム実況はプレイヤーが実\n際にプレイする様子をインターネット経由で配信し、\n視聴者と共有するものである。ライブ配信では視聴\n者がチャットを通じて活動に参加する。この論文で\nはゲーム実況の事例を通じてゲーム経験のありかた\nを検討する。\n 実況者は進行状況に伴うテキストを読み上げ、自\n分の目標・判断・好みを言葉にする。これらの情報\nとゲーム画面を結びつけることで、視聴者はゲーム\nを理解することができる。実況者は視聴者のチャッ\nトを一つ一つ丁寧に拾い上げ反応することで、ゲー\nムプレイの一部に視聴者を組み込む。ゲーム情報以\n外にも様々な冗談や悪ふざけが現れる。\n ゲーム進行上の困難に立ち向かうなど、参加者に\n明確な目標が共有されるような場面では、ゲームの\n進行が停止されることがある。その際は実況者と視\n聴者の間にある役割の違いや統制力の差が小さくな\nり、相互作用の量や質が増大する。その結果生まれ\nる仲間内のエピソードは、ゲーム経験のもう一つの\n形である。","subitem_description_type":"Abstract"}]},"item_10002_publisher_8":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"西南女学院大学"}]},"item_10002_source_id_11":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AA11156368","subitem_source_identifier_type":"NCID"}]},"item_10002_source_id_9":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"1342-6354","subitem_source_identifier_type":"ISSN"}]},"item_creator":{"attribute_name":"著者","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"杉谷, 修一"},{"creatorName":"スギタニ, シュウイチ","creatorNameLang":"ja-Kana"},{"creatorName":"Sugitani, Shuichi","creatorNameLang":"en"}],"nameIdentifiers":[{"nameIdentifier":"186","nameIdentifierScheme":"WEKO"}]}]},"item_files":{"attribute_name":"ファイル情報","attribute_type":"file","attribute_value_mlt":[{"accessrole":"open_date","date":[{"dateType":"Available","dateValue":"2023-02-28"}],"displaytype":"detail","filename":"26sugitani.pdf","filesize":[{"value":"373.0 kB"}],"format":"application/pdf","licensetype":"license_note","mimetype":"application/pdf","url":{"label":"本文","url":"https://seinan-jo.repo.nii.ac.jp/record/340/files/26sugitani.pdf"},"version_id":"426c177b-c10e-427d-9532-d591435cd715"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"ゲーム経験","subitem_subject_scheme":"Other"},{"subitem_subject":"ルール","subitem_subject_scheme":"Other"},{"subitem_subject":"相互作用","subitem_subject_scheme":"Other"},{"subitem_subject":"ゲーム実況","subitem_subject_scheme":"Other"},{"subitem_subject":"視聴者","subitem_subject_scheme":"Other"},{"subitem_subject":"gaming experience","subitem_subject_language":"en","subitem_subject_scheme":"Other"},{"subitem_subject":"rule","subitem_subject_language":"en","subitem_subject_scheme":"Other"},{"subitem_subject":"interaction","subitem_subject_language":"en","subitem_subject_scheme":"Other"},{"subitem_subject":"live game streaming","subitem_subject_language":"en","subitem_subject_scheme":"Other"},{"subitem_subject":"viewers","subitem_subject_language":"en","subitem_subject_scheme":"Other"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourcetype":"departmental bulletin paper","resourceuri":"http://purl.org/coar/resource_type/c_6501"}]},"item_title":"ゲーム経験の多様化に関する一考察","item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"ゲーム経験の多様化に関する一考察"},{"subitem_title":"A Study on the Diversification of Gaming Experiences","subitem_title_language":"en"}]},"item_type_id":"10002","owner":"8","path":["30"],"pubdate":{"attribute_name":"公開日","attribute_value":"2023-03-07"},"publish_date":"2023-03-07","publish_status":"0","recid":"340","relation_version_is_last":true,"title":["ゲーム経験の多様化に関する一考察"],"weko_creator_id":"8","weko_shared_id":-1},"updated":"2023-05-15T09:35:55.470498+00:00"}